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The storyline was written by Chris Metzen and Andy Chambers, concurrently with The Dark Templar Saga which was written by Christie Golden. The trilogy takes place four years after StarCraft: Brood War. Blizzard is not currently working on any new campaigns (as of BlizzCon 2017). The reason for the shift was that there were observable spikes in Co-op Missions and Versus in terms of player engagement, hence the shift to cultivate these modes. As of BlizzCon 2016, they are not working on any more mission packs. Īt Gamescon 2016, Blizzard stated that they have no plans for additional mission packs moving into 2017. Īfter the release of the final part of the mission pack, fan reaction will be gauged to determine whether more mission packs will be released, or whether Blizzard should work on a new RTS game. The first three missions were released on March 29, 2016, and the second three on August 2, 2016.
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The first of these, Nova Covert Ops, is a series of 9 missions released over a trio of installments. It was stated that StarCraft II would continue to receive downloadable campaign content post- Legacy of the Void in the form of "mission packs". New content can only be accessed if a player buys the expansion. There are also upgrades to the multiplayer, "that's the whole point of the expansion or the second part". Įach expansion features a new campaign, with new units, abilities, and structures added. With the announcement of the release date of Heart of the Swarm, the cost of the first expansion was $40 USD for the standard edition, and $55 USD for the deluxe edition.
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Rob Pardo later described them as expansions from a multiplayer standpoint (much like Brood War) but sequels from a campaign standpoint. Heart of the Swarm and Legacy of the Void are considered to be expansion sets and are priced as such.
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Īll three races were completely developed for the multiplayer skirmish mode. Each campaign has 26-30 missions in total (including branching missions) and a set ending, rather than a cliff-hanger. In-universe the campaigns occur in sequence, each campaign beginning immediately after its predecessor. The story has been designed so that no previous knowledge of StarCraft is required to enjoy it. Each character has their own arcs, missions and dialog. Through a trilogy, they can create more content per campaign, such as movies, sets, props, characters, missions (including Easter egg missions) and so forth.
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StarCraft II is free to play multiplayer and the Wings of Liberty campaign are free, and all Co-op Commanders free until level 5, except for Jim Raynor, Sarah Kerrigan and Artanis, which can be played up to the maximum 15 level. It was eventually set to be released as a trilogy. StarCraft II is a sequel to the real-time strategy game StarCraft, announced on May 19, 2007, at the Blizzard World Wide Invitational in Seoul, South Korea.